Jumat, 06 Maret 2015

Animated Battle of Surabaya enliven the Genre Runner on Android Before a trip To the big screen

Are you including like me and thousands of others who already can't wait again to witness the emergence of the animated film the Battle of Surabaya-made Pictures andSTMIK AMIKOM MSV Jogja since it was introduced through a trailer in 2013yesterday? Well, while we wait for sometime about this film was completed andbroadcast in widescreen, this October the MSV presents adventures of Moses, Yumna, and Goes into the mobile gaming side-scroller genre runner who now already you candownload it through Play Store.
In the permainanmu in the Battle of Surabaya, you can choose to play using threefigures that I have mentioned just now to be avatarmu when running a run whilecollecting all the existing mailing envelope. Well, the third choice of the characters of yesteryear, actually no matter which distinguish the game runner you except the sound variations and different forms of karakterchibi. I think the interesting thing will be if the third character of yesteryear have been variations of the stage each one of them so that we do not rapidly bored with the game Battle of Surabaya. And seeing asthis game is still in beta, I think input above are to be considered by the developer in the development stage MSV next update.
Along this pelarianmu action, you are given a fairly simple controls to enable you toachieve the highest score in terms of obtaining mailing envelopes flying. Because of the Battle of Surabaya was the game auto-runner, your focus here more to actionjumps and avoiding every object that exists, by the way do the tap at the top of the screen. Battle of Surabaya also include controls to maneuver the slide (slid) down, andin relation to the object that you need to avoid the average is in part that can not bebypassed by means of sliding down, I think the controls on this one not so good withmaximized its use.
As a mobile game published in beta, Battle of Surabaya requires a lot of input from the players that this game really feels fine to play. In his condition when this article is published, there are still some lack vital like collision detection and a less than optimalcontrol rendering, as well as social media share features that still need to be fixedagain. For now, you can give an awful lot of important feedbacks MSV for theimprovement of the quality of the Battle of Surabaya through their Facebook pagesare managed properly.

Apart from the kekuranganya in the form of a beta version of yesteryear, Battle ofSurabaya to keep its potential as a mobile entertainment that is able to scoop up an awful lot of interest in people to try it, especially through the hype that it evokes in the realm of creative industries animasiIndonesia since a year ago.
So, while you wait for the feature film the Battle of Surabaya in the cinema's favoriteye, are you willing to assist Moses, Yumna, and Danu makes this game one can se-"wow" film appearance by giving him more input should be OK again so that the non-beta version later really feels ciamik to be played? Surely it could be dong progressIndonesia creative industries.

By: gameinasia

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